Heroes of the Evil

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  • Heroes of the Evil

    Aspect: Corruption

    Nefaros is a twisted man who considers himself an artist of death. He has been one of the most potent necromancers in the Wastelands of Sorrow for decades. His skills for creating dreadful abominations and raising all kinds of undead creatures won him the alias The Necromantic Prince.
    According to his words, making animated dead out of rotting flesh is the ultimate form of art. His greatest enjoyment is watching his “children” fight in battle, inflicting pain and suffering. As a bonus, he gets fresh new material for his corrupted affinity.
    Nefaros serves willingly the Lord of Corruption, Aamon. For his loyalty, the necromancer even received a gift: a terrifying curse that he can inflict upon a living creature, striking it with fear and destroying its morale.
    Hero skill
    “Aspiring Necromant” Skill - Touch of Nausea: An enemy creature gets -1 SP for a turn.
    “Necromantic Prince” Skill – Occultism: Return a creature that died this turn back onto the field, paying life.
    Enoch the Steel Horror
    Aspect: Corruption

    The Steel Horror is a schizophrenic warrior created by Aamon itself after hundreds of reanimation experiments. The Lord of Corruption used the remains of many potent spellcasters, fierce fighters and wise tacticians to assemble his abomination. There are numerous souls of dead Ivian champions entrapped inside his horrific steel body, but one has prevalent control over the others. His name is Enoch, casualty of a once besieged Ivian fortress.
    While still alive Enoch and his comrades were trapped inside a fort with no supplies and no way to call for reinforcements. They held their position for many months, but in the end the famine took its toll on them. With nothing to eat the troops started consuming the flesh of their fallen brothers. Enoch made no exception. Madness engulfed his mind and he started enjoying the nightmarish feast… in a moment of clarity disgusted by himself he took his own life by jumping outside the rampart walls. Little did he know there will be no salvation even in the afterlife. Aamon brought him back from the dead and put him inside his wicked pet, under his control.
    Dissolute and unstable The Steel Horror, led by his anger wanders around bringing death to everyone, incinerating every place that reminds him of one of his formers pasts. His frustration and thirst for killing is unmatched. Seeking battle is the only thing all dead warriors within The Steel Horror are unanimous is worth doing. The only thing that gives them satisfaction.
    Hero skill
    Blood Feast: Sacrifice a creature. Creatures you control get +1 ATK until end of turn, and you get 1 life for each creature you control.
    Aspect: Dominion

    The origins of Despina are covered in mist, but rumors say she was raised as a slave and sold to serve one of the minor Families. Being an exceptional belle, she was taken as a mistress by one of the oldest sons of the family. She quickly fell in love with the life of luxury and affluence.
    When her lover became head of the Faessayan family, Despina had already displaced the figure of his legitimate wife and ruled their property like her own. Soon after, the unfortunate fool died mysteriously. Rumors of Despina’s cunning schemes reached the Senate, and soon the Oligarchs started to hire her services for special . . . missions. For an extremely high rate, of course.
    Known as the Insatiable Soul this wicked and ambitious young lady won’t let anything stop her from accumulating more wealth and power.

    Hero skill
    “Insatiable Soul” Skill - Inner Power: Refills all your mana crystals.
    “Dominion Overlord” Skill - Tempting Lure: Put under your control creatures from the top of the opponent’s deck.
    Coronis the Blood Reaper
    Aspect: Dominion

    In Faessaya there is a famous vampiric cult in which the followers perceive drinking of pure fresh blood as the ultimate pleasure. As with every cult, business thrives around this one. Coronis is one of the most famous Faessayan providers of fresh blood. They say he can sniff innocent flesh like a hound, then approach silently on the wings of a crow. Indeed with the help of his pet crows he hunts upon his victims. Surrounding them with his black flock Coronis mesmerizes them with his soothing voice. He is then able to collect all of their vital red liquid, without inflicting pain or wasting a drop.
    Coronis is highly praised by the aristocracy and when he is not hunting for blood, he can be found in their mansions gambling and flirting with Oligarch’s daughters. The Blood Reaper, as they call him, is highly determined to become one of the most powerful and rich men in the Deprived Provinces and his insidious skillset is more than suitable for this purpose.
    Hero skill
    Pay 2 life: Summon a Soul Raven onto the field. At the end of turn, if the enemy Hero is dealt damage this turn, put a Might emblem on each Soul Raven you control.
    Aspect: Rage

    Zash is an impure cross between a Dragonborn warrior and a nomad woman. Regarded by his people as a lowlife mongrel, he was kicked out of the Fortress of Qaran and lived all his life in the slums of Stenchtown. Life around orcs, trolls, and goblins have made him a hard nut to crack.
    Zash is not only a streetwise fighter, but he is also a self taught fire mage. Learning how to tame the rage of the fire and use it against his enemies was the only way for a human to survive and to dominate in battle the mightier creatures and beasts he faced.
    In battle, indeed, is where Zash shines. His only goal is to win enough matches in Arena Mountain to prove himself worthy for a place in the Dragonborn elite. Witnesses usually say that the fervor and the rage that drive Zash into combat are unmatched by any warrior they’ve seen.
    Hero skill
    “Flamebringer” Skill - Circle of Fire: An enemy creature can’t block this turn.
    “Annihilator” Skill – Firestorm: Deals 3 damage to each creature and each hero.
    Burkh the Uncontainable
    Aspect: Rage

    When an orc baby is born it learns to stand on his crooked feet in just a few hours. Then right away every greenish infant is given its first weapon. It’s an old tribal tradition. Burkh’s father was a master bladesmith and when Burkh was born the old orc providently threw in his small hands a full sized giant axe instead of the usual short sword or regular hatchet.
    The burden of the axe was tremendous for little Burkh and he wasn’t even able to lift it at first. This setback was a spark that started a raging fire in his immature mind. He started training and sweating day and night over the axe handle. Soon he was able to make full swings and mighty blows. When he was five Burkh was the best orcish juvenile warrior. When he was twelve he was already feared by most adult orcs for his prowess and strength in combat. The Faessayan slave traders heard about this “promising specimen” and captured young Burkh by deceit.
    This orc was not to be tamed and exploited, though. Deep in the dungeons of Stronghold Metropolis he encouraged all other captive slaves to rebel. They stormed the prison bars together and created chaos which gave many the chance to escape. Burkh, one of the fugitives, came back to his home, the Scorched Mountains, and is currently one of the most fearsome Skra Horde leaders.
    Hero skill
    Double Chop: Burkh deals 2 damage to each of up to two enemy creatures on the front line. They deal damage equal to their ATK to Burkh.